import pygame pygame.init() screen = pygame.display.set_mode((400, 400)) clock = pygame.time.clock() dialogue_font = pygame.font.SysFont('arial', 15) name_font = pygame.font.SysFont('helvetica', 20) game_over_font = pygame.font.SysFont('verdana', 60) dialogue = dialogue_font.render("hiiii nate whinney, i know where you live.", True, (0,0,0)) name = name_font.render("john hubbard", True, (0,0,255)) game_over = game_over_font.render("game over", True, (255,0,0)) while True: for event in pygame.event.get():