import pygame, sys pygame.init() screen = pygame.display.set_mode((400, 400)) clock = pygame.time.Clock() dialogue_font = pygame.font.SysFont("arial", 15) name_font = pygame.font.SysFont("Helvetica", 20) game_over_font = pygame.font.SysFont("Verdana", 60) dialogue = dialogue_font.render("Hey there, Beautiful weather today!", True, (0,0,0)) name = name_font.render("John Hubbard", True, (0,0,255)) game_over = game_over_font.render("Game Over", True, (255,0,0)) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() screen.fill((255, 255, 255)) screen.blit(dialogue, (40,40)) screen.blit(name, (40,140)) screen.blit(game_over, (40,240)) pygame.display.flip() clock.tick(60)