import pygame import sys pygame.init() display = pygame.display.set_mode((300, 300)) display.fill((255, 255, 255)) pygame.draw.circle(display, (0, 0, 255), center = (150,150), radius = 50, width = 0) while True : for event in pygame.event.get() : if event.type == pygame.QUIT : pygame.quit() sys.exit() pygame.display.update()