import pygame from tkinter import * def play() : pyame.mixer.music.load('background.wav') pygame.mixer.music.play() def pause() : pygame.mixer.music.pause() def unpause() : pygame.mixer.music.unpause() def sound() : pygame.mixer.music.Sound.play(sound_effect) pygame.init() sound_effect = pygame.mixer.Sound("crash.wav") root = Tk() root.geometry('180x200') myframe = Frame(root) myframe.pack() mylabel = Label(myframe, text = "Pygame Mixer") mylabel.pack() button1 = Button(myframe, text = "Play", command = play, width = 15) button1.pack(pday = 5) button2 = Button(myframe, text = "Sound", command = sound, width = 15) button2.pack(pday = 5) button3 = Button(myframe, text = "Unpause", command = unpause, width = 15) button3.pack(pday = 5) button4 = Button(myframe, text = "Pause", command = pause, width = 15) button4.pack(pday = 5) root.mainloop()