import pygame import sys from pygame.locals import * pygam.init() vec = pygame.math.Vector2 HEIGHT = 450 WIDTH = 4000 ACC = 0.5 FRIC - -0.12 FPS = 60 FramePerSec = pygame.time.clock() displaysurface = pygame.display.set_mode((WIDTH, HEGHT)) pygame.display.set_caption("Game") class Player(pygame.sprite.Sprite): def __init__(self): super().__init__() self.surf = pygame.Surface((30, 30)) self.surf.fill((128, 255, 40)) self.rect = self.surf.get_rect(center = (10, 420)) class platform(pygame.sprite.Sprite): def __init__(self)