import pygame

pygame.init()
screen = pygame.display.set_mode((400, 400))
clock = pygame.time.Clock()

skibidi_rizz = pygame.font.SysFont('arial', 15)
buttclencher = pygame.font.SysFont('Helvetica', 20)
maxisbald = pygame.font.SysFont('Verdana', 60)

baldmaxandalex = skibidi_rizz.render("Salutations Huzz, the weather outside is surely splendid innit?", True, (0,0,0))

rizz = buttclencher.render("John Hubbard", True, (0,0,25))
game_over = maxisbald.render("Game Over", True, (255, 0, 0))

while True:
    for event in pygame.event.get():
        if event.type == pygame.quit:
            pygame.quit()
            sys.exit()

    screen.fill((255, 255, 255))

    screen.blit(baldmaxandalex, (40, 40))
    screen.blit(rizz, (40, 140))
    screen.blit(game_over, (40, 240))

    pygame.display.flip()
    clock.tick(60)