import pygame pygame.init() screen = pygame.display.set_mode((400, 400)) clock = pygame.time.Clock() skibidi_rizz = pygame.font.SysFont('arial', 15) buttclencher = pygame.font.SysFont('Helvetica', 20) maxisbald = pygame.font.SysFont('Verdana', 60) baldmaxandalex = skibidi_rizz.render("Salutations Huzz, the weather outside is surely splendid innit?", True, (0,0,0)) rizz = buttclencher.render("John Hubbard", True, (0,0,25)) game_over = maxisbald.render("Game Over", True, (255, 0, 0)) while True: for event in pygame.event.get(): if event.type == pygame.quit: pygame.quit() sys.exit() screen.fill((255, 255, 255)) screen.blit(baldmaxandalex, (40, 40)) screen.blit(rizz, (40, 140)) screen.blit(game_over, (40, 240)) pygame.display.flip() clock.tick(60)