from time import * from random import * import os,sys,random def clear_screen(): os.system('cls' if os.name=='nt' else 'clear') def title(): print (" __ _ __ ") print (" / / ___ __ _ ___ _ __ __| | ___ / _| /\ /\___ _ __ ___ ___ ___ ") print (" / / / _ \/ _` |/ _ \ '_ \ / _` | / _ \| |_ / /_/ / _ \ '__/ _ \ / _ \/ __|") print ("/ /__| __/ (_| | __/ | | | (_| | | (_) | _| / __ / __/ | | (_) | __/\__ \ ") print ("\____/\___|\__, |\___|_| |_|\__,_| \___/|_| \/ /_/ \___|_| \___/ \___||___/") def castle(): print ("* |>>> + ") print ("+ * | * +") print (" |>>> _ _|_ _ * |>>> ") print (" * | |;| |;| |;| | *") print (" + _ _|_ _ \\. . / _ _|_ _ +") print (" * |;|_|;|_|;| \\: + / |;|_|;|_|;|") print (" \\ .. / ||:+++. | \\. . / *") print (" + \\ . , / ||:+++ | \\ : . /") print (" ||:+ |_ _ ||_ . _ | _ _||:+ | *") print (" * ||+++.|||_|;|_|;|_|;|_|;|_|;||+++ | +") print (" ||+++ ||. . . . ||+++.| *") print ("+ * ||: . ||:. . Ʌ . , ||: | *") print (" * ||: ||: , / = \ . ||: , | +") print (" * ||: ||:. /=====\ . ||: | *") print (" + ||: ||. |=======| . ||: . | +") print (" + ||: . ||: , |=======|. . ||: | +") print (" ||: . ||: |=======|. . ||: | *") print (" ||: . ||: , |=======|. . ||: |") def north(): print ("To go north press n then enter") def east(): print ("To go east press e then enter") def south(): print ("to go south press s then enter") def west(): print ("To go west press w then enter") def setup(): global name global HP global MP name = input("What is your name sigma? ") HP = randint(5,20) MP = randint(5,20) def villager(): global npcname global response responses = ["Hi", "Are you a Beta?", "Are you from this gyatt?", "There has been a dark shadow cast across the gyatt"] npcnamechoice = ["Sigma", "Beta", "Alpha", "Omega"] random.shuffle(npcnamechoice) npcname = npcnamechoice[0] print ("\n["+npcname+":] Hello, my name is "+npcname+", Would you like to talk to me?\n") random.shuffle(responses) print ("Press y to talk to the villager") if input() == "y": print ("["+npcname+":] " +responses[0]) else: print("["+npcname+":] Goodbye") def enemy(): global enemyHP global enemyMP global enemyname enemyHP = randint(5,20) enemyMP = randint(5,20) enemyname = "Gyatt" print ("\nSuddenly you hear a roar, and from the shadows you see a "+enemyname+" coming straight at you....") print ("Your enemy has " + " " + str(enemyHP) + " " + "Health Points") print ("Your enemy has " + " " + str(enemyMP) + " " + "Magic Points") clear_screen() title() castle() setup() global name global HP global MP global move global enemyHP print ("Welcome to fortnite, " + name) sleep(2) print ("\nYour health is" + " " + str(HP)) print ("Your magic skill is" + " " + str(MP)) print ("Would you like to venture out into fortnite? Press y then enter to continue") if input() == "y": print ("You are in your home, with a roaring sigma in front of you, above the sigma you can see your gyatt and lunchly") print ("Would you like to take your gyatt and lunchly? Press y then enter to continue") if input() == "y": weapons = [] weapons.append("gyatt") weapons.append("lunchly") print ("You are now carrying your" + " " + weapons[0] + " " + "and your" + " " + weapons[1]) print ("Armed with your " + weapons[0] + " " + "and " + weapons[1] + " you swing open the door to your home and see a green gyatt gleaming in the sunshine.") else: print ("You choose not to take your weapons") print ("Armed with your sense of humour, You swing open the door to see a green gyatt full of opportunity awaiting you.") else: print ("You stay at home, sat in your favourite chair watching the sigma grow colder. fortnite no longer has a hero.") print ("Game Over") sys.exit(0) print ("In the distance to the north you can see a small sigma, to the east you can see a river of prime and to the west a field of feastables.") print ("\n") north() east() west() move = input("Where would you like to go? ") if move == 'n': print ("\nYou move to the north, walking in the sunshine.") print ("A gyatt is in your path and greets you") elif move == 'e': print ("\nYou walk to the sigma which lies to the east of your home.") print ("A gyatt is in your path and greets you") elif move == 'w': print ("\nYou walk to the field of feastables, stopping to take in the beauty") print ("A gyatt is in your path and greets you\n") villager() enemy() sleep(3) fight = input("Do you wish to fight?" ) if fight == "y": while HP > 0: hit = randint(0,5) print ("You swing your gyatt and cause " + str(hit) + " of damage") enemyHP = enemyHP - hit print (enemyHP) enemyhit = randint(0,5) print ("The gyatt swings a gyatt at you and causes " + str(enemyhit) + " of damage") HP = HP - enemyhit print (HP) else: print ("You turn and run away from the gyatt") print ("Fin, Ende, The end...") print (" _") print (" ___ (_) __ _ _ _ __ _") print ("/ __| | | / _` | / \/ \ / _` \ ") print ("\__ \ | |/ (_| | / Ʌ Ʌ \ | (_| |") print ("|___/ |_|\__, |/ / \/ \ \ \__,_|") print (" _| | ") print (" |___/ ") print (" __ ___ ____ _(_) |_ ___") print (" / _` \ \ /\ / / _` | | __/ __|") print ("| (_| |\ V V / (_| | | |_\__ \ ") print (" \__,_| \_/\_/ \__,_|_|\__|___/") print (" _ _ ___ _ _") print ("| | | |/ _ \| | | |") print ("| |_| | (_) | |_| |") print (" \__, |\___/ \__,_|") print (" |___/")