import pygame from pygame.locals import * import sys pygame.init() display = pygame.display.set_mode((900, 900)) backround = pygame.Surface((50, 500)) Surface = pygame.Surface((30, 30)) Surface.fill((0,255,0)) pos = [175, 145] while 1: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() if event.type == pygame.KEYDOWN: if event.key == pygame.K_a: print("Key A has been pressed") if event.type == pygame.KEYUP: if event.key == pygame.K_a: print("Key A has been released") pos[0] += 50