import pygame
from pygame.locals import *
import sys

pygame.init()

displaysurface = pygame.display.set_mode ((300,300))

mySurface = pygame.Surface((50, 50))
mySurface.fill( (0, 255, 0) ) # Green

mySurface2 = pygame.Surface((100, 50))
mySurface2.fill( (0, 255, 0) ) # Green

while True :
    for event in pygame.event.get():
        if event.type == QUIT:
            pygame.quit()
            sys.exit()

    displaysurface.blit(mySurface, (50,50))
    displaysurface.blit(mySurface2, (50,150))

    pygame.display.update()