import pygame from pygame.locals import* import sys import random pygame.init() displaysurface = pygame.display.set_mode((1000,200)) mySurface = pygame.Surface((204, 86)) mySurface.fill((0,255,0)) mySurface2 = pygame.Surface((149, 92)) mySurface2.fill((244, 103, 2)) while True : for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() displaysurface.blit(mySurface, (650,900)) displaysurface.blit(mySurface2, (650,800)) pygame.display.update()