import pygame from pygame.locals import * import sys pygame.init() display = pygame.display.set_mode((300,300)) FPS_CLOCK = pygame.time.Clock() while 1: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() mouse_presses = pygame.mouse.get_pressed() if mouse_presses[0]: print("Left mouse key is being pressed.") left, middle, right = pygame.mouse.get_pressed() if event.type == pygame.KEYDOWN: if event.key == pygame.K_1: pygame.mouse.set_cursor(pygame.SYSTEM_CURSOR_ARROW) if event.key == pygame.K_2: pygame.mouse.set_cursor(pygame.SYSTEM_CURSOR_HAND) if left: print("Left mouse key is being pressed.") pygame.display.update() FPS_CLOCK.tick(30)