import pygame import sys pygame.init() display = pygame.display.set_mode((1000,500)) display.fill((255, 255, 255)) pygame.draw.circle(display, (0,0,255), center=(150,150), radius=50, width=0,) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() pygame.display.update()