import pygame import sys #Initialize pygame pygame.init() #Set up colours colour_dark = (100,100,100) colour_light = (50,50,50) #display display = pygame.display.set_mode((800,800)) display.fill((255,255,255)) #rectangle pygame.draw.rect(display,colour_dark,[590, 315, 80, 30]) #text small_font = pygame.font.SysFont('Corbel', 16) text = small_font.render('LOAD', True, colour_light) #loopgame while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() mouse = pygame.mouse.get_pos() if event.type == pygame.MOUSEBUTTONDOWN: if 590 <= mouse[0] <= 670 and 315 <= mouse[1] <= 345: print("Button clicked!") display.blit(text, (600,320)) pygame.display.update()