import pygame import sys pygame.init() display = pygame.display.set_mode((400, 300)) class TextInput(pygame.sprite.Sprite): def__init__(self, x, y, width=100, height=50, color=(0, 0, 0) bgcololr=(0, 255, 0), selectedColor=(0, 0, 255)): super().__init_() self.text.value = ""