import pygame import sys from pygame import * pygame.init displaysurface = pygame.display.set_mode((400,600)) mySurface = pygame.Surface((50, 50)) mySurface2 = pygame.Surface((100, 50)) mySurface.fill ( (0, 255, 0)) mySurface2.fill ( (255, 0, 0)) while True: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit displaysurface.blit(mySurface, (50,50)) displaysurface.blit(mySurface2, (50,150)) pygame.display.update()