Combat

witcher senses

Witcher Senses are a gameplay mechanic introduced in The Witcher 3: Wild Hunt; when activated, Geralt focuses his superhuman senses to see clues and tracks that no ordinary human can. In the game, Witcher Senses highlight interactive objects in red, and highlights objects that have already been examined yellow.

Witcher Senses are used extensively throughout The Witcher 3 such as in one contract when tracking a werewolf - its tracks run up a tree, forcing Geralt to find another clue to keep on track; when he finds a tuft of werewolf fur, a scent trail becomes visible to his senses and the hunt resumes.

Another example is a contract that has the player looking for a leshen. Knowing that crows serve leshens, Geralt focuses his senses and follows the sound of crows to the leshen's totem.

Monsters

Beasts Hybrids Ogroids Cursed Ones
Bears Ekhidna Cloud Giant Werewolves
Dogs Erynia Ice troll Berserkers
Wolves Harpy Nekkers Botchling
Wargs Siren Hagubman Lubberkin
Monster