import pygame pygame.init() screen = pygame.display.set_mode((400, 400)) clock = pygame.time.Clock() dialogue_font = pygame.font.SysFont('arial', 15) name_font = pygame.font.SysFont('helvetica', 20) game_over_font = pygame.font.SysFont('Verdana', 60) dialouge = dialogue_font.render("hey there, beautfiul weather today!", True, (0,0,0)) name = name_font.render("john hubbard", True, (0,0,255)) game_over = game_over_font.render("game over", True, (225,0,0)) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() SystemExit screen.fill((255,255,255)) screen.blit(dialouge, (40,40)) screen.blit(name, (40,140)) screen.blit(game_over,(40,240)) pygame.display.flip() clock.tick(60)