import pygame import sys pygame.init() display = pygame.display.set_mode((300,300)) display.fill((255, 255, 255)) pygame.draw.line(display, (0, 0, 255), (10, 10), (100, 100), width=2) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() pygame.display.update()