import pygame from pygame.locals import * import sys pygame.init() displaysurface = pygame.display.set_mode((300,300)) while 1: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() if event.type == pygame.KEYDOWN: if event.type == pygame.K_a:\ print("Key A has been pressed") if event.type == pygame.KEYUP: if event.type == pygame.K_a: print("Key A has been released")