import pygame from pygame.locals import * import sys pygame.init() displaysurface = pygame.display.set_mode((300,300)) mySurface = pygame.Surface((50, 50)) mySurface.fill( (0, 255, 0)) #green mySurface2 = pygame.Surface((100, 50)) mySurface2.fill( (0, 255, 0)) #red while True: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() displaysurface.blit(mySurface, (50,50)) displaysurface.blit(mySurface2, (50, 150)) pygame.display.update()