import pygame pygame.init() screen = pygame.display.set_mode((800, 800)) clock = pygame.time.Clock() dialogue_font = pygame.font.SysFont( 'arial', 50 ) name_font = pygame.font.SysFont( "Helvetic", 20 ) game_over = pygame.font.SysFont( 'javanesetext', 60 ) dialogue = dialogue_font.render( "Hey there, Beautiful weather today!", True, (0,0,0)) name = name_font.render("John Hubbard", True, (0,0,255)) game_over = game_over.render("Game Over", True, (255,0,0)) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() screen.fill((255,255,255)) screen.blit(dialogue, (20,40)) screen.blit(name, (40,140)) screen.blit(game_over, (40,240)) pygame.display.flip() clock.tick(60)